![Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Questions & Answers - Unity Discussions Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Questions & Answers - Unity Discussions](https://europe1.discourse-cdn.com/unity/original/3X/1/5/155cff0e7a1f0428a87b1be235891a6958f99c0b.png)
Navigation - NavMesh Agent - Only Humanoid AgentType Is Working - Questions & Answers - Unity Discussions
![8: Diagram of the Treasure Hunter Scenario. The active agent chooses on... | Download Scientific Diagram 8: Diagram of the Treasure Hunter Scenario. The active agent chooses on... | Download Scientific Diagram](https://www.researchgate.net/publication/257944721/figure/fig4/AS:669499678265356@1536632570800/Diagram-of-the-Treasure-Hunter-Scenario-The-active-agent-chooses-on-each-round-which.png)
8: Diagram of the Treasure Hunter Scenario. The active agent chooses on... | Download Scientific Diagram
![SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D](https://preview.redd.it/e5uqi66dyft11.png?width=1363&format=png&auto=webp&s=fcf122b6af558f9c52ff57b933bdcf09a77cd40a)
SetDestination" can only be called on an active agent that has been placed on a NavMesh. : r/Unity3D
What does 'SetDestination can only be called on an active agent that has been placed on a NavMesh' mean in Unity 3D (game development, programming)? - Quora
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Setdestination" can only be called on an active agent that has been placed on a navmesh. - DEV Community
![c# - Unity - "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3) - Stack Overflow c# - Unity - "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3) - Stack Overflow](https://lh3.googleusercontent.com/-iFuy8bco5lo/AAAAAAAAAAI/AAAAAAAAJjA/8akhJv8j8oY/photo.jpg?sz=64)
c# - Unity - "SetDestination" can only be called on an active agent that has been placed on a NavMesh. UnityEngine.NavMeshAgent:SetDestination(Vector3) - Stack Overflow
![Does anyone know how to fix the error '"SetDestination" can only be called on an active agent that has been placed on a NavMesh.'? : r/Unity3D Does anyone know how to fix the error '"SetDestination" can only be called on an active agent that has been placed on a NavMesh.'? : r/Unity3D](https://styles.redditmedia.com/t5_2qwj8/styles/communityIcon_ykfti8m93upb1.png)